from my understanding employing people to work in the uk is
expensive, especially in the games industry as it takes many people and a long
time to bring together and produce one title. There is also the potential that
for some reason it may not even sell well and cover the costs of the
development process and there are people that say "AAA" games,pretty much meaning expensive titles to
produce will soon come to end as it is unfeasable financially for games
companies. i don't believe this to be true as there is a huge audience out
there willing to purchase these high development costs and not all companies
make a loss it may turn out that either companies that are failing produce
better quality games or go into administration.
companies like activation and rockstar games i think do make
profits from their games as call of duty, gta and red dead redemption are so
popular and it wouldn't surprise me if the new gta will make record sales when
its released in September.
obviously games were not always produced by such large
companies as they are today, these big companies are there ultimately to seek profit,
although the people who actually work there are using their artistic and
creative talents. Originally many games were made by enthusiasts that used their
own free time to create games that eventually led to the forming of small teams
of people then into larger and larger teams until you have today's situation of
companies with various bases in the UK, across America and a lot of other
countries.
| rockstar leeds, one of many bases |
after doing some research i found that only around 5% of
products make a profit in the games market which is tiny amount and makes me wonder how
companies that dont make a profit are
still able to produce anything, also developers may work for years and not ship
one title due to cancelations or due to a finished product not being shipped.
outsourcing is when a games company pays another company
either in or outside of their country to produce certain game elements be it
sounds or animation for characters etc. what this does is save the main
developer from having produce certain elements either they can't themselves or
possibly to save their team time. also a big issue about outsourcing is cost as
it is potentially cheaper to get people in different countries to produce
things as their standard of living may be worse meaning they don't have to pay
them as much but to them it seems like decent pay. for me personally this could
also be a problem because if a developer has the choice of me or someone in
china and we were equal in skill set but the other person was cheaper to employ
there is possibility that they would chose the other person as work can be so
easily transferred over the internet that location is not really a problem but
money is as many companies struggle to make profits from their projects.
after doing some digging on outsourced game elements i came
across a website which briefly discussed a very recent game aliens colonial
marines in which the single player
portion of the game had been outsourced, the result of which made this part of
the game terrible. the developers reasoning behind this being they wanted to
focus of the multiplayer aspect of the game. this goes to show that outsourcing
games isn't always the best answer even if it is cheaper to develop as it
proved detrimental to the quality of this game.
overall the games industry is a very unstable and volatile
market to work in which i suppose brings up the question of why work in the
industry at all but then again demand is out there for games and if all the
current companies were to vanish tomorrow i can guarantee and new company would
be set up in days, i think some development companies need to find the right
mix between getting the right people to produce the games thinking of quality
and not production cost and also execute good ideas well and not releasing
risky/terrible games. also games are so hyped up currently that most of the
time they dont live up to the standards, duke nukem forever anyone?
http://www.develop-online.net/news/42305/Game-industry-too-volatile-to-assure-job-stability
http://www.craveonline.com/gaming/articles/204897-game-development-outsourcing-the-hype-machine-and-you




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